markers2 = createMarker(-3607.1999511719,812.40002441406,42.400001525879, "cylinder", 20, 0, 0, 0,0)
createVehicle ( 584,-3604.1000976563,839.29998779297,48,358.857421875,335.48950195313,90)
function
if source == markers1 then
local vehicle = getPedOccupiedVehicle ( thePlayer )
setGameSpeed(0.1)
setGravity (0.005)
createExplosion (-3607,839.09997558594,46.599998474121,2,true,-5.0,false )
createExplosion (-3610,839.09997558594,46.599998474121,2,true,-5.0,false )
createExplosion (-3604,839.09997558594,46.599998474121,2,true,-5.0,false )
end
if source == markers2 then
local vehicle = getPedOccupiedVehicle ( thePlayer )
setGameSpeed(1)
setGravity (0.008)
end
createVehicle
addEventHandler (
createVehicle ( 584,-3604.1000976563,839.29998779297,48,358.857421875,335.48950195313,90)