- markers1 = createMarker(-3607.1999511719,850.59997558594,55.200000762939, "cylinder", 20, 0, 0, 0,0)
- markers2 = createMarker(-3607.1999511719,812.40002441406,42.400001525879, "cylinder", 20, 0, 0, 0,0)
- createVehicle ( 515,-3610.8999023438,842.5,48.900001525879,18.748168945313,0,0)
- createVehicle ( 584,-3604.1000976563,839.29998779297,48,358.857421875,335.48950195313,90)
- function hitMarker( thePlayer )
- if source == markers1 then
- local vehicle = getPedOccupiedVehicle ( thePlayer )
- setGameSpeed(0.1)
- setGravity (0.005)
- createExplosion (-3607,839.09997558594,46.599998474121,2,true,-5.0,false )
- createExplosion (-3610,839.09997558594,46.599998474121,2,true,-5.0,false )
- createExplosion (-3604,839.09997558594,46.599998474121,2,true,-5.0,false )
- end
- if source == markers2 then
- local vehicle = getPedOccupiedVehicle ( thePlayer )
- setGameSpeed(1)
- setGravity (0.008)
- end
- end
- addEventHandler ( "onClientMarkerHit", getRootElement(), hitMarker)
Re: Re: Re: Untitled
From Sexy Bushbaby, 11 Years ago, written in Plain Text, viewed 921 times.
This paste will check out in 1 Second. This paste is a reply to Re: Re: Untitled from Bulky Pelican
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