Re: Re: Re: Untitled

From Sexy Bushbaby, 11 Years ago, written in Plain Text, viewed 921 times. This paste will check out in 1 Second. This paste is a reply to Re: Re: Untitled from Bulky Pelican - view diff
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  1. markers1 = createMarker(-3607.1999511719,850.59997558594,55.200000762939, "cylinder", 20, 0, 0, 0,0)
  2. markers2 = createMarker(-3607.1999511719,812.40002441406,42.400001525879, "cylinder", 20, 0, 0, 0,0)
  3.  
  4. createVehicle ( 515,-3610.8999023438,842.5,48.900001525879,18.748168945313,0,0)
  5. createVehicle ( 584,-3604.1000976563,839.29998779297,48,358.857421875,335.48950195313,90)
  6.  
  7. function hitMarker( thePlayer )
  8.     if source == markers1 then
  9.         local vehicle = getPedOccupiedVehicle ( thePlayer )
  10.         setGameSpeed(0.1)
  11.         setGravity (0.005)
  12.         createExplosion (-3607,839.09997558594,46.599998474121,2,true,-5.0,false )
  13.         createExplosion (-3610,839.09997558594,46.599998474121,2,true,-5.0,false )
  14.         createExplosion (-3604,839.09997558594,46.599998474121,2,true,-5.0,false )
  15.     end
  16.     if source == markers2 then
  17.         local vehicle = getPedOccupiedVehicle ( thePlayer )
  18.         setGameSpeed(1)
  19.         setGravity (0.008)
  20.     end
  21. end
  22.  
  23. addEventHandler ( "onClientMarkerHit", getRootElement(), hitMarker)

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