gamemode start with start xy

From Wet Wigeon, 11 Years ago, written in Plain Text, viewed 879 times.
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  1. #0  0xf753fb47 in luaV_execute (L=0xa2a66c0, nexeccalls=3) at lvm.c:389
  2. #1  0xf7535e48 in luaD_call (L=0xa2a66c0, func=0xa3843a8, nResults=-1) at ldo.c:399
  3. #2  0xf75300c0 in f_call (L=0xa2a66c0, ud=0xffffb668) at lapi.c:816
  4. #3  0xf75350ae in luaD_rawrunprotected (L=0xa2a66c0, f=0xf75300a0 <f_call>, ud=0xffffb668) at ldo.c:127
  5. #4  0xf7536020 in luaD_pcall (L=0xa2a66c0, func=0xf75300a0 <f_call>, u=0xffffb668, old_top=144, ef=0) at ldo.c:485
  6. #5  0xf7531723 in lua_pcall (L=0xa2a66c0, nargs=0, nresults=-1, errfunc=0) at lapi.c:837
  7. #6  0xf74b4ce0 in CLuaMain::PCall (this=0xa294a80, L=0xa2a66c0, nargs=0, nresults=-1, errfunc=0) at ./logic/lua/CLuaMain.cpp:694
  8. #7  0xf746a6cc in CLuaArguments::Call (this=0xffffb9d4, pLuaMain=0xa294a80, iLuaFunction=..., returnValues=0x0)
  9.     at ./logic/lua/CLuaArguments.cpp:231
  10. #8  0xf73a3b98 in CMapEvent::Call (this=0xa327c28, Arguments=...) at ./logic/CMapEvent.cpp:41
  11. #9  0xf73a43de in CMapEventManager::Call (this=0x8199240, szName=0xb6b5b24 "onGamemodeMapStop", Arguments=..., pSource=0x8198948,
  12.     pThis=0x8198948, pCaller=0x0) at ./logic/CMapEventManager.cpp:226
  13. #10 0xf7358d43 in CElement::CallParentEvent (this=0x8198948, szName=0xb6b5b24 "onGamemodeMapStop", Arguments=..., pSource=0x8198948,
  14.     pCaller=0x0) at ./logic/CElement.cpp:1059
  15. #11 0xf7358db6 in CElement::CallEvent (this=0x8198948, szName=0xb6b5b24 "onGamemodeMapStop", Arguments=..., pCaller=0x0)
  16.     at ./logic/CElement.cpp:442
  17. #12 0xf742c9fc in CStaticFunctionDefinitions::TriggerEvent (szName=0xb6b5b24 "onGamemodeMapStop", pElement=0x8198948, Arguments=...,
  18.     bWasCanceled=@0xffffb9ee: 83) at ./logic/CStaticFunctionDefinitions.cpp:143
  19. #13 0xf747a310 in CLuaFunctionDefinitions::TriggerEvent (luaVM=0xa2a66c0) at ./logic/lua/CLuaFunctionDefinitions.cpp:554
  20. #14 0xf7535c6e in luaD_precall (L=0xa2a66c0, func=<optimized out>, nresults=0) at ldo.c:337
  21. #15 0xf75407ad in luaV_execute (L=0xa2a66c0, nexeccalls=1) at lvm.c:590
  22. #16 0xf7535e48 in luaD_call (L=0xa2a66c0, func=0xa38436c, nResults=-1) at ldo.c:399
  23. #17 0xf75300c0 in f_call (L=0xa2a66c0, ud=0xffffbca8) at lapi.c:816
  24. #18 0xf75350ae in luaD_rawrunprotected (L=0xa2a66c0, f=0xf75300a0 <f_call>, ud=0xffffbca8) at ldo.c:127
  25. #19 0xf7536020 in luaD_pcall (L=0xa2a66c0, func=0xf75300a0 <f_call>, u=0xffffbca8, old_top=84, ef=0) at ldo.c:485
  26. #20 0xf7531723 in lua_pcall (L=0xa2a66c0, nargs=1, nresults=-1, errfunc=0) at lapi.c:837
  27. #21 0xf74b4ce0 in CLuaMain::PCall (this=0xa294a80, L=0xa2a66c0, nargs=1, nresults=-1, errfunc=0) at ./logic/lua/CLuaMain.cpp:694
  28. #22 0xf746a6cc in CLuaArguments::Call (this=0xffffc014, pLuaMain=0xa294a80, iLuaFunction=..., returnValues=0x0)
  29.     at ./logic/lua/CLuaArguments.cpp:231
  30. #23 0xf73a3b98 in CMapEvent::Call (this=0xa326d78, Arguments=...) at ./logic/CMapEvent.cpp:41
  31. #24 0xf73a43de in CMapEventManager::Call (this=0x8199240, szName=0x9db635c "onGamemodeMapStart", Arguments=..., pSource=0xa5b1e70,
  32.     pThis=0x8198948, pCaller=0x0) at ./logic/CMapEventManager.cpp:226
  33. #25 0xf7358d43 in CElement::CallParentEvent (this=0xa5b1e70, szName=0x9db635c "onGamemodeMapStart", Arguments=..., pSource=0xa5b1e70,
  34.     pCaller=0x0) at ./logic/CElement.cpp:1059
  35. #26 0xf7358db6 in CElement::CallEvent (this=0xa5b1e70, szName=0x9db635c "onGamemodeMapStart", Arguments=..., pCaller=0x0)
  36.     at ./logic/CElement.cpp:442
  37. #27 0xf742c9fc in CStaticFunctionDefinitions::TriggerEvent (szName=0x9db635c "onGamemodeMapStart", pElement=0xa5b1e70, Arguments=...,
  38.     bWasCanceled=@0xffffc02e: 78) at ./logic/CStaticFunctionDefinitions.cpp:143
  39. #28 0xf747a310 in CLuaFunctionDefinitions::TriggerEvent (luaVM=0x9db6ad8) at ./logic/lua/CLuaFunctionDefinitions.cpp:554
  40. #29 0xf7535c6e in luaD_precall (L=0x9db6ad8, func=<optimized out>, nresults=1) at ldo.c:337
  41. #30 0xf75407ad in luaV_execute (L=0x9db6ad8, nexeccalls=1) at lvm.c:590
  42. #31 0xf7535e48 in luaD_call (L=0x9db6ad8, func=0xa3aaf0c, nResults=-1) at ldo.c:399
  43. #32 0xf75300c0 in f_call (L=0x9db6ad8, ud=0xffffc2e8) at lapi.c:816
  44. #33 0xf75350ae in luaD_rawrunprotected (L=0x9db6ad8, f=0xf75300a0 <f_call>, ud=0xffffc2e8) at ldo.c:127
  45. #34 0xf7536020 in luaD_pcall (L=0x9db6ad8, func=0xf75300a0 <f_call>, u=0xffffc2e8, old_top=156, ef=0) at ldo.c:485
  46. #35 0xf7531723 in lua_pcall (L=0x9db6ad8, nargs=1, nresults=-1, errfunc=0) at lapi.c:837
  47. #36 0xf74b4ce0 in CLuaMain::PCall (this=0x9db42c0, L=0x9db6ad8, nargs=1, nresults=-1, errfunc=0) at ./logic/lua/CLuaMain.cpp:694
  48. #37 0xf746a6cc in CLuaArguments::Call (this=0xffffc868, pLuaMain=0x9db42c0, iLuaFunction=..., returnValues=0x0)
  49.     at ./logic/lua/CLuaArguments.cpp:231
  50. #38 0xf73a3b98 in CMapEvent::Call (this=0x82e28b0, Arguments=...) at ./logic/CMapEvent.cpp:41
  51. #39 0xf73a43de in CMapEventManager::Call (this=0x8199240, szName=0xf756ad65 "onResourceStart", Arguments=..., pSource=0xa5b1e70,
  52.     pThis=0x8198948, pCaller=0x0) at ./logic/CMapEventManager.cpp:226
  53. #40 0xf7358d43 in CElement::CallParentEvent (this=0xa5b1e70, szName=0xf756ad65 "onResourceStart", Arguments=..., pSource=0xa5b1e70,
  54.     pCaller=0x0) at ./logic/CElement.cpp:1059
  55. #41 0xf7358db6 in CElement::CallEvent (this=0xa5b1e70, szName=0xf756ad65 "onResourceStart", Arguments=..., pCaller=0x0)
  56.     at ./logic/CElement.cpp:442
  57. #42 0xf73fc93e in CResource::Start (this=0x8882158, dependents=0x0, bStartedManually=false, bStartIncludedResources=true, bConfigs=true,
  58.     bMaps=true, bScripts=true, bHTML=true, bClientConfigs=true, bClientScripts=true, bClientFiles=true) at ./logic/CResource.cpp:950
  59. #43 0xf741639b in CResourceManager::StartResource (this=0x825b5e0, pResource=0x8882158, dependents=0x0, bStartedManually=false,
  60.     bStartIncludedResources=true, bConfigs=true, bMaps=true, bScripts=true, bHTML=true, bClientConfigs=true, bClientScripts=true,
  61.     bClientFiles=true) at ./logic/CResourceManager.cpp:631
  62. #44 0xf74e4bf8 in CLuaResourceDefs::startResource (luaVM=0x9db6ad8) at ./logic/luadefs/CLuaResourceDefs.cpp:466
  63. #45 0xf7535c6e in luaD_precall (L=0x9db6ad8, func=<optimized out>, nresults=1) at ldo.c:337
  64. #46 0xf75407ad in luaV_execute (L=0x9db6ad8, nexeccalls=2) at lvm.c:590
  65. #47 0xf7535e48 in luaD_call (L=0x9db6ad8, func=0xa3aaec4, nResults=-1) at ldo.c:399
  66. #48 0xf75300c0 in f_call (L=0x9db6ad8, ud=0xffffcc38) at lapi.c:816
  67. #49 0xf75350ae in luaD_rawrunprotected (L=0x9db6ad8, f=0xf75300a0 <f_call>, ud=0xffffcc38) at ldo.c:127
  68. #50 0xf7536020 in luaD_pcall (L=0x9db6ad8, func=0xf75300a0 <f_call>, u=0xffffcc38, old_top=84, ef=0) at ldo.c:485
  69. #51 0xf7531723 in lua_pcall (L=0x9db6ad8, nargs=0, nresults=-1, errfunc=0) at lapi.c:837
  70. #52 0xf74b4ce0 in CLuaMain::PCall (this=0x9db42c0, L=0x9db6ad8, nargs=0, nresults=-1, errfunc=0) at ./logic/lua/CLuaMain.cpp:694
  71. #53 0xf746a6cc in CLuaArguments::Call (this=0xa2ff08c, pLuaMain=0x9db42c0, iLuaFunction=..., returnValues=0x0)
  72.     at ./logic/lua/CLuaArguments.cpp:231
  73. #54 0xf74bd296 in CLuaTimer::ExecuteTimer (this=0xa2ff080, pLuaMain=0x9db42c0) at ./logic/lua/CLuaTimer.cpp:46
  74. #55 0xf74bd86d in CLuaTimerManager::DoPulse (this=0x9db4b70, pLuaMain=0x9db42c0) at ./logic/lua/CLuaTimerManager.cpp:47
  75. #56 0xf74b4732 in CLuaMain::DoPulse (this=0x9db42c0) at ./logic/lua/CLuaMain.cpp:503
  76. #57 0xf74b801b in CLuaManager::DoPulse (this=0x8199480) at ./logic/lua/CLuaManager.cpp:128
  77. #58 0xf736e5c7 in CGame::DoPulse (this=0x8188e38) at ./logic/CGame.cpp:438
  78. #59 0xf72eed6d in CServer::DoPulse (this=0x80d31a0) at CServer.cpp:88
  79. #60 0xf7c76956 in CModManagerImpl::DoPulse (this=0x804cd38) at CModManagerImpl.cpp:157
  80. #61 0xf7c77b1d in CServerImpl::MainLoop (this=0xffffd140) at CServerImpl.cpp:437
  81. #62 0xf7c78799 in CServerImpl::Run (this=0xffffd140, iArgumentCount=1, szArguments=0xffffd704) at CServerImpl.cpp:326
  82. #63 0xf7c8bf48 in Run (iArgumentCount=1, szArguments=0xffffd704) at Server.cpp:49
  83. #64 0x08048b6d in main (argc=<error reading variable: Cannot access memory at address 0x25>,
  84.     argv=<error reading variable: Cannot access memory at address 0x29>) at Main.cpp:106
  85.  
  86.  

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