#0 0xf753fb47 in luaV_execute (L=0xa2a66c0, nexeccalls=3) at lvm.c:389 #1 0xf7535e48 in luaD_call (L=0xa2a66c0, func=0xa3843a8, nResults=-1) at ldo.c:399 #2 0xf75300c0 in f_call (L=0xa2a66c0, ud=0xffffb668) at lapi.c:816 #3 0xf75350ae in luaD_rawrunprotected (L=0xa2a66c0, f=0xf75300a0 , ud=0xffffb668) at ldo.c:127 #4 0xf7536020 in luaD_pcall (L=0xa2a66c0, func=0xf75300a0 , u=0xffffb668, old_top=144, ef=0) at ldo.c:485 #5 0xf7531723 in lua_pcall (L=0xa2a66c0, nargs=0, nresults=-1, errfunc=0) at lapi.c:837 #6 0xf74b4ce0 in CLuaMain::PCall (this=0xa294a80, L=0xa2a66c0, nargs=0, nresults=-1, errfunc=0) at ./logic/lua/CLuaMain.cpp:694 #7 0xf746a6cc in CLuaArguments::Call (this=0xffffb9d4, pLuaMain=0xa294a80, iLuaFunction=..., returnValues=0x0) at ./logic/lua/CLuaArguments.cpp:231 #8 0xf73a3b98 in CMapEvent::Call (this=0xa327c28, Arguments=...) at ./logic/CMapEvent.cpp:41 #9 0xf73a43de in CMapEventManager::Call (this=0x8199240, szName=0xb6b5b24 "onGamemodeMapStop", Arguments=..., pSource=0x8198948, pThis=0x8198948, pCaller=0x0) at ./logic/CMapEventManager.cpp:226 #10 0xf7358d43 in CElement::CallParentEvent (this=0x8198948, szName=0xb6b5b24 "onGamemodeMapStop", Arguments=..., pSource=0x8198948, pCaller=0x0) at ./logic/CElement.cpp:1059 #11 0xf7358db6 in CElement::CallEvent (this=0x8198948, szName=0xb6b5b24 "onGamemodeMapStop", Arguments=..., pCaller=0x0) at ./logic/CElement.cpp:442 #12 0xf742c9fc in CStaticFunctionDefinitions::TriggerEvent (szName=0xb6b5b24 "onGamemodeMapStop", pElement=0x8198948, Arguments=..., bWasCanceled=@0xffffb9ee: 83) at ./logic/CStaticFunctionDefinitions.cpp:143 #13 0xf747a310 in CLuaFunctionDefinitions::TriggerEvent (luaVM=0xa2a66c0) at ./logic/lua/CLuaFunctionDefinitions.cpp:554 #14 0xf7535c6e in luaD_precall (L=0xa2a66c0, func=, nresults=0) at ldo.c:337 #15 0xf75407ad in luaV_execute (L=0xa2a66c0, nexeccalls=1) at lvm.c:590 #16 0xf7535e48 in luaD_call (L=0xa2a66c0, func=0xa38436c, nResults=-1) at ldo.c:399 #17 0xf75300c0 in f_call (L=0xa2a66c0, ud=0xffffbca8) at lapi.c:816 #18 0xf75350ae in luaD_rawrunprotected (L=0xa2a66c0, f=0xf75300a0 , ud=0xffffbca8) at ldo.c:127 #19 0xf7536020 in luaD_pcall (L=0xa2a66c0, func=0xf75300a0 , u=0xffffbca8, old_top=84, ef=0) at ldo.c:485 #20 0xf7531723 in lua_pcall (L=0xa2a66c0, nargs=1, nresults=-1, errfunc=0) at lapi.c:837 #21 0xf74b4ce0 in CLuaMain::PCall (this=0xa294a80, L=0xa2a66c0, nargs=1, nresults=-1, errfunc=0) at ./logic/lua/CLuaMain.cpp:694 #22 0xf746a6cc in CLuaArguments::Call (this=0xffffc014, pLuaMain=0xa294a80, iLuaFunction=..., returnValues=0x0) at ./logic/lua/CLuaArguments.cpp:231 #23 0xf73a3b98 in CMapEvent::Call (this=0xa326d78, Arguments=...) at ./logic/CMapEvent.cpp:41 #24 0xf73a43de in CMapEventManager::Call (this=0x8199240, szName=0x9db635c "onGamemodeMapStart", Arguments=..., pSource=0xa5b1e70, pThis=0x8198948, pCaller=0x0) at ./logic/CMapEventManager.cpp:226 #25 0xf7358d43 in CElement::CallParentEvent (this=0xa5b1e70, szName=0x9db635c "onGamemodeMapStart", Arguments=..., pSource=0xa5b1e70, pCaller=0x0) at ./logic/CElement.cpp:1059 #26 0xf7358db6 in CElement::CallEvent (this=0xa5b1e70, szName=0x9db635c "onGamemodeMapStart", Arguments=..., pCaller=0x0) at ./logic/CElement.cpp:442 #27 0xf742c9fc in CStaticFunctionDefinitions::TriggerEvent (szName=0x9db635c "onGamemodeMapStart", pElement=0xa5b1e70, Arguments=..., bWasCanceled=@0xffffc02e: 78) at ./logic/CStaticFunctionDefinitions.cpp:143 #28 0xf747a310 in CLuaFunctionDefinitions::TriggerEvent (luaVM=0x9db6ad8) at ./logic/lua/CLuaFunctionDefinitions.cpp:554 #29 0xf7535c6e in luaD_precall (L=0x9db6ad8, func=, nresults=1) at ldo.c:337 #30 0xf75407ad in luaV_execute (L=0x9db6ad8, nexeccalls=1) at lvm.c:590 #31 0xf7535e48 in luaD_call (L=0x9db6ad8, func=0xa3aaf0c, nResults=-1) at ldo.c:399 #32 0xf75300c0 in f_call (L=0x9db6ad8, ud=0xffffc2e8) at lapi.c:816 #33 0xf75350ae in luaD_rawrunprotected (L=0x9db6ad8, f=0xf75300a0 , ud=0xffffc2e8) at ldo.c:127 #34 0xf7536020 in luaD_pcall (L=0x9db6ad8, func=0xf75300a0 , u=0xffffc2e8, old_top=156, ef=0) at ldo.c:485 #35 0xf7531723 in lua_pcall (L=0x9db6ad8, nargs=1, nresults=-1, errfunc=0) at lapi.c:837 #36 0xf74b4ce0 in CLuaMain::PCall (this=0x9db42c0, L=0x9db6ad8, nargs=1, nresults=-1, errfunc=0) at ./logic/lua/CLuaMain.cpp:694 #37 0xf746a6cc in CLuaArguments::Call (this=0xffffc868, pLuaMain=0x9db42c0, iLuaFunction=..., returnValues=0x0) at ./logic/lua/CLuaArguments.cpp:231 #38 0xf73a3b98 in CMapEvent::Call (this=0x82e28b0, Arguments=...) at ./logic/CMapEvent.cpp:41 #39 0xf73a43de in CMapEventManager::Call (this=0x8199240, szName=0xf756ad65 "onResourceStart", Arguments=..., pSource=0xa5b1e70, pThis=0x8198948, pCaller=0x0) at ./logic/CMapEventManager.cpp:226 #40 0xf7358d43 in CElement::CallParentEvent (this=0xa5b1e70, szName=0xf756ad65 "onResourceStart", Arguments=..., pSource=0xa5b1e70, pCaller=0x0) at ./logic/CElement.cpp:1059 #41 0xf7358db6 in CElement::CallEvent (this=0xa5b1e70, szName=0xf756ad65 "onResourceStart", Arguments=..., pCaller=0x0) at ./logic/CElement.cpp:442 #42 0xf73fc93e in CResource::Start (this=0x8882158, dependents=0x0, bStartedManually=false, bStartIncludedResources=true, bConfigs=true, bMaps=true, bScripts=true, bHTML=true, bClientConfigs=true, bClientScripts=true, bClientFiles=true) at ./logic/CResource.cpp:950 #43 0xf741639b in CResourceManager::StartResource (this=0x825b5e0, pResource=0x8882158, dependents=0x0, bStartedManually=false, bStartIncludedResources=true, bConfigs=true, bMaps=true, bScripts=true, bHTML=true, bClientConfigs=true, bClientScripts=true, bClientFiles=true) at ./logic/CResourceManager.cpp:631 #44 0xf74e4bf8 in CLuaResourceDefs::startResource (luaVM=0x9db6ad8) at ./logic/luadefs/CLuaResourceDefs.cpp:466 #45 0xf7535c6e in luaD_precall (L=0x9db6ad8, func=, nresults=1) at ldo.c:337 #46 0xf75407ad in luaV_execute (L=0x9db6ad8, nexeccalls=2) at lvm.c:590 #47 0xf7535e48 in luaD_call (L=0x9db6ad8, func=0xa3aaec4, nResults=-1) at ldo.c:399 #48 0xf75300c0 in f_call (L=0x9db6ad8, ud=0xffffcc38) at lapi.c:816 #49 0xf75350ae in luaD_rawrunprotected (L=0x9db6ad8, f=0xf75300a0 , ud=0xffffcc38) at ldo.c:127 #50 0xf7536020 in luaD_pcall (L=0x9db6ad8, func=0xf75300a0 , u=0xffffcc38, old_top=84, ef=0) at ldo.c:485 #51 0xf7531723 in lua_pcall (L=0x9db6ad8, nargs=0, nresults=-1, errfunc=0) at lapi.c:837 #52 0xf74b4ce0 in CLuaMain::PCall (this=0x9db42c0, L=0x9db6ad8, nargs=0, nresults=-1, errfunc=0) at ./logic/lua/CLuaMain.cpp:694 #53 0xf746a6cc in CLuaArguments::Call (this=0xa2ff08c, pLuaMain=0x9db42c0, iLuaFunction=..., returnValues=0x0) at ./logic/lua/CLuaArguments.cpp:231 #54 0xf74bd296 in CLuaTimer::ExecuteTimer (this=0xa2ff080, pLuaMain=0x9db42c0) at ./logic/lua/CLuaTimer.cpp:46 #55 0xf74bd86d in CLuaTimerManager::DoPulse (this=0x9db4b70, pLuaMain=0x9db42c0) at ./logic/lua/CLuaTimerManager.cpp:47 #56 0xf74b4732 in CLuaMain::DoPulse (this=0x9db42c0) at ./logic/lua/CLuaMain.cpp:503 #57 0xf74b801b in CLuaManager::DoPulse (this=0x8199480) at ./logic/lua/CLuaManager.cpp:128 #58 0xf736e5c7 in CGame::DoPulse (this=0x8188e38) at ./logic/CGame.cpp:438 #59 0xf72eed6d in CServer::DoPulse (this=0x80d31a0) at CServer.cpp:88 #60 0xf7c76956 in CModManagerImpl::DoPulse (this=0x804cd38) at CModManagerImpl.cpp:157 #61 0xf7c77b1d in CServerImpl::MainLoop (this=0xffffd140) at CServerImpl.cpp:437 #62 0xf7c78799 in CServerImpl::Run (this=0xffffd140, iArgumentCount=1, szArguments=0xffffd704) at CServerImpl.cpp:326 #63 0xf7c8bf48 in Run (iArgumentCount=1, szArguments=0xffffd704) at Server.cpp:49 #64 0x08048b6d in main (argc=, argv=) at Main.cpp:106