createVehicle ( 584,-3604.1000976563,839.29998779297,48,358.857421875,335.48950195313,90)
function
markers1 = createMarker(-3607.1999511719,850.59997558594,55.200000762939, "cylinder", 20, 0, 0, 0,0)
markers2 = createMarker(-3607.1999511719,812.40002441406,42.400001525879, "cylinder", 20, 0, 0, 0,0)
addEventHandler
setPedAnimation (
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), marker )
function main ( thePlayer )
if source == markers1 then
local vehicle = getPedOccupiedVehicle ( thePlayer )
setGameSpeed(0.1)
setGravity (0.005)
createExplosion (-3607,839.09997558594,46.599998474121,2,true,-5.0,false )
createExplosion (-3610,839.09997558594,46.599998474121,2,true,-5.0,false )
createExplosion (-3604,839.09997558594,46.599998474121,2,true,-5.0,false )
end
if source == markers2 then
local vehicle = getPedOccupiedVehicle ( thePlayer )
setGameSpeed(1)
setGravity (0.008)
end
end
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function makegirls()
if isPlayerInVehicle ( thePlayer ) then
local playerVehicle = getPlayerOccupiedVehicle ( thePlayer )
isElementFrozen ( playerVehicle )
if false then
setPedAnimation ( ped1, "STRIP", "PUN_CASH")
end
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), makegirls02 )