Re: Re: Untitled

From Commodious Penguin, 11 Years ago, written in Plain Text, viewed 1'240 times. This paste will explode in 1 Second. This paste is a reply to Re: Untitled from Red Owl - go back
URL https://paste.godclan.hu/view/kT0NQELi/diff Embed
Viewing differences between Re: Untitled and Re: Re: Untitled
createVehicle ( 515,-3610.8999023438,842.5,48.900001525879,18.748168945313,0,0)
createVehicle ( 584,-3604.1000976563,839.29998779297,48,358.857421875,335.48950195313,90)

function marker()
markers1 = createMarker(-3607.1999511719,871.1999511719,850.59997558594,55.200000762939, "checkpoint", "cylinder", 20, 0, 0, 0,0)
markers2 = createMarker(-3607.1999511719,812.40002441406,42.400001525879, "cylinder", 20, 
0, 255)
0, 0,0)

addEventHandler ( "onClientMarkerHit", getRootElement(), maifunctions )
addEventHandler ( "onClientMarkerLeave", getRootElement(), maifunctions2 )
main )

end

addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), marker )

function mainfunctions main ( thePlayer )
        if source == markers1 then
        local vehicle = getPedOccupiedVehicle ( thePlayer )
        setGameSpeed(tonumber(0.1))
                
setGameSpeed(0.1)
                
setGravity ( tonumber(0.005))
(0.005)
                createExplosion (-3607,839.09997558594,46.599998474121,true,-1.599998474121,2,true,-5.0,false )
                createExplosion (-3610,839.09997558594,46.599998474121,2,true,-5.0,false )
                createExplosion (-3604,839.09997558594,46.599998474121,2,true,-5.0,false )
        end
function mainfunctions2 ( thePlayer )
    if source == markers2 then
        local vehicle = getPedOccupiedVehicle ( thePlayer )
        setGameSpeed(tonumber(1))
                
setGameSpeed(1)
                
setGravity ( tonumber(0.008))
(0.008)
    end
endend
end

oooooooooooooo  innentol nezd ooooooooooooooooooooooo
function makegirls()

if isPlayerInVehicle ( thePlayer ) then
        local playerVehicle = getPlayerOccupiedVehicle ( thePlayer )
                
        isElementFrozen ( playerVehicle )
        if false then
        setPedAnimation ( ped1, "STRIP", "PUN_CASH")
                end
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), makegirls )

function makegirls02()
    ped1 = createPed ( 140, -3606.8999023438,968.90002441406,73.199996948242 )
    setPedRotation(ped1,0)
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), makegirls02 )

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