createVehicle ( 584,-3604.1000976563,839.29998779297,48,358.857421875,335.48950195313,90)
function marker()
markers1 = createMarker(-3607.1999511719,850.59997558594,55.200000762939, "cylinder", 20, 0, 0, 0,0)
markers2 = createMarker(-3607.1999511719,812.40002441406,42.400001525879, "cylinder", 20, 0, 0, 0,0)
addEventHandler ( "onClientMarkerHit", getRootElement(), main )
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), marker )
function main ( thePlayer )
if source == markers1 then
local vehicle = getPedOccupiedVehicle ( thePlayer )
setGameSpeed(0.1)
setGravity (0.005)
createExplosion (-3607,839.09997558594,46.599998474121,2,true,-5.0,false )
createExplosion (-3610,839.09997558594,46.599998474121,2,true,-5.0,false )
createExplosion (-3604,839.09997558594,46.599998474121,2,true,-5.0,false )
end
if source == markers2 then
local vehicle = getPedOccupiedVehicle ( thePlayer )
setGameSpeed(1)
setGravity (0.008)
end
-- oooooooooooooo innentol nezd ooooooooooooooooooooooo
function makegirls()
if isPlayerInVehicle ( thePlayer ) then
local playerVehicle = getPlayerOccupiedVehicle ( thePlayer )
isElementFrozen ( playerVehicle )
end
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), makegirls )
function makegirls02()
ped1 = createPed ( 140, -3606.8999023438,968.90002441406,73.199996948242 )
setPedRotation(ped1,0)
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), makegirls02 )