- function marker()
- markers1 = createMarker(-3607.1999511719,871.59997558594,55.200000762939, "checkpoint", 20, 0, 0, 0, 255)
- addEventHandler ( "onClientMarkerHit", getRootElement(), mainunctions )
- addEventHandler ( "onClientMarkerLeave", getRootElement(), mainunctions2 )
- end
- addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), marker )
- function mainfuctions ( thePlayer )
- if source == markers1 then
- local vehicle = getPedOccupiedVehicle ( thePlayer )
- setGameSpeed(tonumber(0.1))
- setGravity ( tonumber(0.005))
- createExplosion (-3607,839.09997558594,46.599998474121,true,-1.0,false )
- end
- end
- function mainfuctions2 ( thePlayer )
- local vehicle = getPedOccupiedVehicle ( thePlayer )
- setGameSpeed(tonumber(1))
- setGravity ( tonumber(0.008))
- end
- end
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